Difference between revisions of "Picking a Light"

249 bytes added ,  18:58, 18 March 2013
add a little info about flood and throw and UI
m (Adding a "See also" section.)
(add a little info about flood and throw and UI)
 
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;Light Output: How much light do you need for your task?
;Light Output: How much light do you need for your task?


;Throw or Flood: What are you trying to see? Things far away, or things fairly close?
;Throw or Flood: What are you trying to see? Things far away, or things fairly close? Indoors you usually want flood, but outdoors, you may want to lean towards more throw to illuminate distant objects.


;Runtime: How long does the light need to last on a set of batteries? High performance lights don't usually run for more than an hour. But if you set them to a lower level, they can last for days sometimes.
;Runtime: How long does the light need to last on a set of batteries? High performance lights don't usually run for more than an hour. But if you set them to a lower level, they can last for days sometimes.
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;Switch location/type: The classic flashlight has a switch on the side, but most higher end lights have a switch on the tail. It can be reverse or forward. Some lights do away with a clicky switch and are activated by twisting the head or tail.
;Switch location/type: The classic flashlight has a switch on the side, but most higher end lights have a switch on the tail. It can be reverse or forward. Some lights do away with a clicky switch and are activated by twisting the head or tail.


;User interface: Simple 1-mode on/off or multi-mode. Sometimes twisting the head will change modes. There are also more complicated lights that give you more control over modes or light levels by being programmable or having variable brightness controls.
;User interface: Simple 1-mode on/off or multi-mode. Sometimes twisting the head will change modes. There are also more complicated lights that give you more control over modes or light levels by being programmable or having variable brightness controls. How low do you want Low to be? Even 10 lumens can be too bright for reading up close. Some lights go down to a fraction of a lumen.


== See also ==
== See also ==
confirmed, developer
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